HASAN PARLATIR
A Game Designer's Portfolio
ABOUT ME
I am Hasan Parlatır. An independent game developer and programmer with 5 years of Unity and C# experience. I have developed a 2D game engine with C++ and REST API systems with ASP.NET Core. Beyond coding, I am proficient in game design, system architecture, and visual media production. I can adapt to professional teamwork and have full command of technical English.
EXTRA SKILLS
MY INTERESTS
Favorite Games


Favorite Music


Fav Series & Movie


Games

Aksolotl Gazi
I worked as a Programmer and Assistant Game Designer in Aksolotl Gazi, where we ranked 4th in Turkic Game Jam 2026. I gained experience in integrating modern AI technologies into game development by designing AI and API-supported mechanics.

Justice: Has Faces
Our project Justice: Has Faces, the first global game jam I physically attended, is a judge simulation with a justice theme. Blending criminal analysis, economy, and moral choices, the game developed my teamwork, project management, and balancing skills.


Fragments of Us
Fragments of Us, which I developed solo with Unity, is an atmospheric Point-and-Click game. In this project, where I blended codebreaking, sliding puzzles, and word games, I dedicated all my time to mechanics design, code architecture, and puzzle design.


MERMAIDEN
GGJ 2025 release MERMAIDEN is a turn-based card game with old-school cartoon aesthetics. In this project, where I prepared a 20-page design document as a Game Designer, I developed my system design and documentation skills with Balatro-like mechanics.

Echoes of the Peak
Echoes of the Peak, a local couch co-op puzzle-platformer I developed solo, requires two players to cooperate with instant communication. This project increased my experience in same-screen co-op gameplay and interactive puzzle design.

Broken Heart
Mağara Jam 5 project Broken Heart is an atmospheric puzzle-platformer where we find our way by painting the ground. This 2022 experience, where I was the Developer and Designer, was a turning point that elevated my Unity coding skills from basic to advanced.


Rock & Roll the Dice
I worked as a Programmer and Artist in Rock & Roll the Dice, an action-rhythm game we developed with a new team at GMTK Game Jam 2022. Working with a Game Designer improved my communication and design vision.

CLOZOPINE
Our Mağara Jam #4 project Clozapine is a pixel art style game about a character trapped in the world of a book. This project, which was my first team experience, was a valuable first step in laying the foundations of teamwork with the goal of creating a cinematic atmosphere.
Software Projects
Academic REST API System
In my summer internship, I developed a comprehensive University Management System REST API from scratch using ASP.NET Core and EF Core.
2D Game Engine
Developed a component-based, Lua-scripted 2D game engine from scratch in C++ for Programming Fundamentals II course.
E-Commerce Website
An e-commerce computer parts shopping website interface with a modern and user-friendly design, conceptually fully designed by me for Web Design class.
Personal Portfolio Website
My fully responsive personal portfolio website, blending modern web design trends, 3D planet models, and smooth animations.
My Certificates
Introduction to Software Engineering
IBM
2025
Coursera course on software engineering principles, SDLC processes, Agile, and basic DevOps concepts.
Game Theory
Stanford & Yale University
2025
Stanford & Yale course on strategic decision-making, Nash Equilibrium, and mathematical game theory models.
Introduction to Game Design
Epic Games
2025
Epic Games supported course on professional game design theories and level design.
Game Marketing Fundamentals
BTK Akademi
2025
BTK Academy course on publishing developed games, gaining visibility, and ASO processes.
Education / Languages
Ataturk Anatolian High School
High School Graduation
2019 - 2023
High school education with a focus on science, completed between 2019 and 2023.
KTO Karatay University
Computer Programming Department
2024 - 2026
Higher education in Computer Programming covering algorithm design, database management, and object-oriented programming.
English
Foreign Language Proficiency
B1 Level (Intermediate)
A fundamental tool facilitating communication and learning in the software world.
WORK WITH ME

Game Development & Design
I can develop a game from scratch, design the core loop and mechanics. I can do level design, write a detailed Game Design Document for your project, and provide creative concept design ideas.
Software & System Engineering
I can code websites and REST API systems with modern architectures tailored to your needs. I can develop Windows desktop applications and user-friendly mobile applications.
Debugging & Optimization
I can detect and fix bugs in your existing games or software. Especially in C++ and C# projects, I can optimize your system architecture by refactoring code, ensuring more stable operation.
Creative Media & Production
I can make dynamic video edits for your games or projects and prepare impressive trailers. I can also offer creative ideas to improve the interface and general design concepts of your projects.





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